No, not the conversion work. I have made the necessary researches for the name downsizing! That means i have now 191 (there was a duplicate i did not catch) names for my Battlearmors! Some are rather straight forward like the "Crusader" who becomes a "Pilgrim", others were not so easy and needed some late night/morning sessions for research.
"Lao-Hu" for example means Tiger in Chinese. Now try to find something that downsizes a tiger and translate it to correct Chinese... "Māo", meaning cat, should do... and the list goes on.
Then you sometimes come across a Mech like the "Clint". The name has no meaning and therefore can not be downsized like i normally would do. So i come up with "alternative" connections. What do you think of "Eastwood" as a name? ;)
Of course all of this is, as the title says, a little bit work on the wrong end, but it leaves me with a big chunk of research out of the way that would otherwise interrupt the actual conversion work.
Now i only have to find me some software solution that does all i want.
- Heavy Metal Battlearmor works great, but seems to have BV2 issues.
- MegamekLab does not support all possible weapons there are (i tried it with the Support PPC...nope not there).
- Found an Excel Sheet on the CBT/Forums which seems to do a good job, but has no print/export options, so i would have to construct all record sheets by hand... I have contact the author, my excel-fu is not great enough to change this i think...
- Read about a software called "BattleArmor Factory" that i have to look into aka find on the net...
Nevertheless i give you some hint of what is comming at you with my conversion of the Battlemaster, done in HMBA so it may be changing over time:
Next thing, there is a new BA in town i was not aware off! IWM released the 28mm Hauberk on HistoriCon and there are pictures i assure you, that make me wanting to ring IWM all night about when its going to be released at there online shop!!
Man, when they keep up with this, my project may even be useful in in some kind of BattleTroops environment...