Wednesday, October 24, 2012

Total Spiel!!

Sorry guys for the lack of updates, but i had to plan my visit to SPIEL 2012 in Essen to pick up my German "Total Warfare" hot off the press!
The fair was awesome! Had some fun gaming with my buddy Tallassia, sleeping in the car on some parking lot in front of an indoor swimming pool and talking Battletech and games all day long :D
I will head back to Re-arming right after i finished my preparations for our "PhoenicCon", the biggest Battletech Convention in Germany on 2-4.11.2012.
I will host some Quickstrike demo games to show people the fun in this system, and for that i have to wade through a lot of data, since i want to use MWDA Minis on a 3D terrain.
Bad_Syntax helped me a lot by now, i hope he will do more in the future, since SSW can't do vehicle conversion at the moment...
Will post pics when i have time to take some ...
Re-arming will take up more steam when PC is over, since there isn't any big event going on after that till Christmas, so will have more time on my hand to do stuff.
Unless i play to much with the new games i bought at SPIEL ;)
Have fun everyone
FH

Friday, October 5, 2012

Its nice to accomplish something

Today i am thrilled to show you my first 3 Mechs that i can semi-officialy release to the public.
I set my conversion guidelines along the way and had to make some decisions about how i will do all the stuff i want to do using a heavily modified version of the Excel design sheet i mentioned in the other post.
I will do all the designs in a single-suite-sheet kind of  way. Its easier for me than doing 2-3 pdf's for each squadsize possible, and mixed squads are easier to do so too.
One of the guidelines i chose, is that i will most likely use advanced armor all the way through. If i use standard armor on the 3025 'Mechs-to-be-BA like i wanted, i can't fit all those signature weapons into them. A Hunchback without its AK/20 is just not the Hunchi we are love and are used to. Of course there are other very worthy version of it out there (i really like the 4P with its MedLaser-extravaganza) but its just not the signboard for this chassis. So in order to keep the Machines WYSIWYG, there are sometimes adjustments to be made that hurt me as much as any other fan of said machines.
I will always try to keep the armor rate according to the max armor possible of the BA in the same percentage as the 'Mechs one. So if i have a full plated Assault mech, i will try to fit 18 armor points on the assault class Battlearmor too, a MedMech with 75% of max Armor will result in MedBA with 7 AP and so on..
And so with no further ado i give you this:

http://www.4shared.com/office/MUVfMMpi/Bendback_-_RecSheet.html
http://www.4shared.com/office/8K4kR4qP/Battlehammer_-_RecSheet.html
http://www.4shared.com/office/UzcT-Ejo/Skirmishmaster_-_RecSheet.html
Download and enjoy.
Flashhawk